Problem with sever?

BioRage

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I tried earlier, hosting my sever, yes okay, jan 2k7 D, yay it looks good.
I joined, and hmmm, I couldn't spawn D:. I tried several maps?


MABYE its just a 1 time thing? or not?

Any ideas?
 

evilsquirrel

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dunno whats with that, it could be that you dont have the spawn anywhere updates...or its just a one time thing...


that or you've fallen victim to the "return of the black box" bug that plauges my neighbor...

i dunno why people i know get so many errors with MSC :|

always really wierd ones too...
 

BioRage

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says "not connected to sever"

but my sever.cfg is fully:
ms_central_enabled 1
ms_central_addr "cboat.mine.nu:5711"
ms_central_pass "testing"
and the fuznet.cfg.
 

evilsquirrel

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WORKING LISTENSERVER CFG
_____________________________________

Code:
// Use this file to configure your LISTEN server. 
// This config file is executed everytime the server changes levels. 

//---------- 
// IMPORTANT NOTE ABOUT LOGGING!: if you want to enable logging 
// on your server do NOT do it in this file. Instead, do it in 
// autoexec.cfg. Putting "log on" in this file can mess up your 
// log files. E-mail [email protected] with questions. 
//--------- 

// If you run a listen server and choose to modify this file, 
// note that assigning values to the following variables within 
// this file will stomp the choices you make in the Launcher 
// server configuration "Advanced Options" screen: 
// 
hostname "[FN] Biorages servah"
maxplayers 6 
sv_lan 0

// Password - for easy locking, delete the //
//sv_password "PASSWORD"

// player bounding boxes (collisions, not clipping) 
sv_clienttrace 3.5 

// disable clients' ability to pause the server 
pausable 0 

// maximum client movement speed 
sv_maxspeed 600 

// lets people use all 3 of thier chars on FN or serverside
ms_serverchar 3 

// 
// MS Central Settings 
ms_central_enabled 1
ms_central_addr "cboat.mine.nu:5710" 
ms_central_pass "testing" 


//other settings 

sv_downloadurl "http://www.thothie.com/hlserv" 
rcon_password "[b]PASSWORD[/b]" 
sv_aim "0" 
sv_cheats "0" 
ms_joinreset "1" 
mp_falldamage "1" 
ip "[get your ip from whatismyip.com]"
ms_pklevel 0
 

BioRage

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evilsquirrel said:
WORKING LISTENSERVER CFG
_____________________________________

Code:
// Use this file to configure your LISTEN server. 
// This config file is executed everytime the server changes levels. 

//---------- 
// IMPORTANT NOTE ABOUT LOGGING!: if you want to enable logging 
// on your server do NOT do it in this file. Instead, do it in 
// autoexec.cfg. Putting "log on" in this file can mess up your 
// log files. E-mail [email protected] with questions. 
//--------- 

// If you run a listen server and choose to modify this file, 
// note that assigning values to the following variables within 
// this file will stomp the choices you make in the Launcher 
// server configuration "Advanced Options" screen: 
// 
hostname "[FN] Biorages servah"
maxplayers 6 
sv_lan 0

// Password - for easy locking, delete the //
//sv_password "PASSWORD"

// player bounding boxes (collisions, not clipping) 
sv_clienttrace 3.5 

// disable clients' ability to pause the server 
pausable 0 

// maximum client movement speed 
sv_maxspeed 600 

// lets people use all 3 of thier chars on FN or serverside
ms_serverchar 3 

// 
// MS Central Settings 
ms_central_enabled 1
ms_central_addr "cboat.mine.nu:5710" 
ms_central_pass "testing" 


//other settings 

sv_downloadurl "http://www.thothie.com/hlserv" 
rcon_password "[b]PASSWORD[/b]" 
sv_aim "0" 
sv_cheats "0" 
ms_joinreset "1" 
mp_falldamage "1" 
ip "[get your ip from whatismyip.com]"
ms_pklevel 0

Err.. i use the HLDS > C:/ HLDS
 

Thothie

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Working dedicated server config:

Code:
// Name of the server
hostname "Your Server Name Goes here"

// Internet server (1 for LAN)
sv_lan 0

// Cuts down on verbosness of console (saves some memory and CPU time)
developer 0

// Player Vs. Player Settings (0 to disable, 1 only outside towns, 2 PvP anywhere)
//If you use AMX you should set this in the command line via +ms_pklevel 0
//This way AMX will be able to enable player killing on the PvP maps.
ms_pklevel 0

// Number of characters that can be stored by each player on the server
// Set to 0 for client side characters
ms_serverchar 3

// MS Central Settings (Use these settings to enable Fuznet)
// set to first cvar to 0 to disable
ms_central_enabled 1
ms_central_addr "cboat.mine.nu"
ms_central_pass "testing"

// Allow vote kicking (recommend disable, as is buggy)
ms_allowkickvote 0

// Allow voting for time
ms_allowtimevote 1

// If server is empty more than 30 minutes, reset to Edana
ms_timelimit 30

// Add your rcon password here
rcon_password "mypassword"

// Voice comm settings (hiqh quality)
sv_voiceenable 1
sv_voicequality 5
sv_voicecodec voice_speex

// Allow all players to hear one another, regardless of team
sv_alltalk 1
sv_spectalk 1

// Custom Content Server for fast downloads, Feel free to make your own
sv_downloadurl "http://www.thothie.com/hlserv"

// Disable clients' ability to pause the server
pausable 0

// Player bounding boxes (collisions, not clipping, superfluous)
sv_clienttrace 3.5

// Maximum client movement speed (superfluous)
sv_maxspeed 600

Also make sure your ports are open.

Also probably not wise set your fuznet config in your server.cfg AND run the "exec fuznet.cfg" - one or the other will do.
 

BioRage

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Thothie said:
Working dedicated server config:

Code:
// Name of the server
hostname "Your Server Name Goes here"

// Internet server (1 for LAN)
sv_lan 0

// Cuts down on verbosness of console (saves some memory and CPU time)
developer 0

// Player Vs. Player Settings (0 to disable, 1 only outside towns, 2 PvP anywhere)
//If you use AMX you should set this in the command line via +ms_pklevel 0
//This way AMX will be able to enable player killing on the PvP maps.
ms_pklevel 0

// Number of characters that can be stored by each player on the server
// Set to 0 for client side characters
ms_serverchar 3

// MS Central Settings (Use these settings to enable Fuznet)
// set to first cvar to 0 to disable
ms_central_enabled 1
ms_central_addr "cboat.mine.nu"
ms_central_pass "testing"

// Allow vote kicking (recommend disable, as is buggy)
ms_allowkickvote 0

// Allow voting for time
ms_allowtimevote 1

// If server is empty more than 30 minutes, reset to Edana
ms_timelimit 30

// Add your rcon password here
rcon_password "mypassword"

// Voice comm settings (hiqh quality)
sv_voiceenable 1
sv_voicequality 5
sv_voicecodec voice_speex

// Allow all players to hear one another, regardless of team
sv_alltalk 1
sv_spectalk 1

// Custom Content Server for fast downloads, Feel free to make your own
sv_downloadurl "http://www.thothie.com/hlserv"

// Disable clients' ability to pause the server
pausable 0

// Player bounding boxes (collisions, not clipping, superfluous)
sv_clienttrace 3.5

// Maximum client movement speed (superfluous)
sv_maxspeed 600

Also make sure your ports are open.

Also probably not wise set your fuznet config in your server.cfg AND run the "exec fuznet.cfg" - one or the other will do.

Okay, I don't know where the hell that fuznet.cfg came from thought, must be from the patch
 

BioRage

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It works, but wont show up on the sever list, does on favorties but people can't join..
 

Thothie

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Firewall/router issues most likely.

See Yonder

Fuznet.cfg is included in the latest patch, it is not added to your server.cfg - so it has no effect unless you exec it from there. Tis just a result for convience resulting from those crying out to make FN default.
 
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