The only work around is that the cheaper armors and weapons (the ones that are store bought already) are the only ones that break, but the high quality Legendary weapons (or whatever) don't break.
cheap weapons will break through using them on anything...smiths say its a waste of time to repair them (though, if subskills are added maybe you could try it)
more durable weapons (expensive) will only break when you use them wrong, IE laying the beatdown on some armored dudes with a scimitar (scimitar is for cutting, not smacking), these can be repaired for 10% of the weapon cost in town
Rare weapons will take a long time to break and can be repaired in towns
Magical items must be repaired by a magic using smith (he charges a fair deal more), though - they are very durable due to the magic aura
Legendary weapons up to apostle weapons DO NOT BREAK
And if enchantments are added, you could add enchantments of durability to add more "health" to a weapon, from lesser to greater - and indestructable.
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