- Admin
- #76
Well, this reward system is currently creeping in, as I don't have time to edit all the chest scripts at once, and work on Crow's scripts simultaneously.Until a proper reward system is in place, this should be on hold.
You do not get more GiB', Golden Armor, or other ultra-rare's per player present. You only get ONE per map still, it's just much more likely to spawn. Only expendables and the less-rare items will become more numberous.
I will be introducing (and I may introduce one in JUN2007a with any luck) the Artifact Chest.
Artifact Chests will distinguish themselves by appearing as gray-steel chests (like the orc chest in nightmare_thornlands - which I will change back)
Artifact Chests will appear near a normal boss chest, they will contain the rarest of the title items. They may not always appear. Whether or not they do appear, will depend on whether or not the ultra-rare title item would have appeared in the boss chest. Said item will, instead, be in the artifact chest. (Same odds, greatly increased per player present.)
They will pre-select one player when they spawn. They will only give their rare item to that player.
That player may have to meet a level requirement, but if no player on the server meets the level requirement, they will still grant their item to a randomly selected player. If the intended reward player disconnects before grabbing the item, the chest will randomly select another player.
to answer question on previous page:
redundancy said:if no player on the server meets the level requirement, they will still grant their item to a randomly selected player