Thanatos

PBarnum

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Reminds me of God of War
 

Thothie

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Think that's what he was after. ;)

Ah, J *is* around. Just thought I mentioned I tossed in a few skeleton archers, since they weren't around when you made the map, and tied the transition to the greek-ish one in sfor.

skele_archer.jpg

^ Ye archer.
APR2008a_pic_o_month.gif

^ Ye transition.

Hopefully ye approve of that alright.
 

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Sounds good.

And yeah, I'm around, I check the forums frequently, I just rarely post anything.
 

FER

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NOTE: the skeleton archer have new armor textures which look better, that pic is a bit old.
 

Thothie

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Good thing you reminded me, I think I forgot to right click and hit the "confirm monster model" button... :oldshock:

skele_archer2.jpg


There's also the OG version, but it's not in use in any scripts ATM, not having found a real use for it, save the giggles.
 

FER

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Remember to set the crest texture transparent.

Also dont forget the carnival skeleton :p
 

Thothie

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Hrmm... I commented out the masked line from the QC for some reason. :\
skelet_greek.jpg

Dunno why - looks alright...

Eh, I'm not sure if I still have the source for the *cough* "carnival skeleton"... I might though... Issue would be that it likely uses the same texture names or some such though. It'd take me a bit of time to rename the textures and do the S&R in the SMD's. Not much, but a lot of the things left to do that are actually important to the patch take an equally short amount of time, so not wise when this close to the line.
 
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