The real HOLY SH*T topic

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Didn't Borderlands owners get an early access code for this? I think I've still got that around here somewhere..
 

jon50559

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haha, it looks pretty cool. As long as they don't make the mistake of pricing it for $60 on PC I'll buy it!
 

Jelly

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Bump because I just received my demo key today and played it.
IT WAS F*CKING AWESOME!
 

J-M v2.5.5

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I heard you can only carry two weapons simultaneously in Duke Nukem Forever.
I've yet to try the demo myself, but it's going to take a lot of violence, tits, gore, vulgarity and rancid jokes to compensate for such a HUGE LETDOWN.

I hope someone mods that bull**** weapon restriction out of the game.

Edit: Oh shit lah, FER called it on page two!!!
FER said:
By oldschool I mean with normal gameplay elements.
Lately it seems most FPSs are developed forgetting its a goddamn game:

Nerd:"ohhh but a real human cant carry 10 weapons, carrying 2 weapons makes more sense"

Is it so much that FPSs go back to the fast paced frantic action it used to be?

I buy goddamn games to play goddamn games, not an attemtp of a movie.

Edit 2: JLY, plz halp! Where do I find this demo on Steam? I'm p. sure I have a key for it.
duke_key.png
 

Jelly

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Get that key of yours, go here, enter key and your e-mail. They will then send a steam activation key for your demo. :wink:

EDIT: And yes, while the 2 weapon carrying limit is lame, a lot of people around the internet seem to think it possible to mod out, so that's where I'm putting my faith.
 

SilentDeath

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I tried the demo and have to say I'm not very impressed the 2 weapon limit is annoying, but overall the game play felt very meh. You would think that after so many years they would come out with something better.
 

J-M v2.5.5

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So here's my verdict of a part of the demo. Why a part of the demo? I didn't beat the demo yet; more on that in a few.

Mediocre mediocre mediocre mediocre mediocre mediocre mediocre mediocre mediocre mediocre mediocre mediocre mediocre mediocre mediocre

Why is Duke Nukem Forever mediocre?
  • You can only hold two guns at the same time. Yes, I'm serious. Duke Nukem can only hold two guns at the same time.
  • Instead of a health bar (which would require health pickups to replenish), your health automatically regenerates if you don't get hit for a few seconds. Even on the hardest difficulty (the "COME GET SOME" difficulty) this is true.
  • The game uses checkpoints, rather than a real save system.
  • At points, when some event happens, the game restricts your view so you're sure to see it. I personally think this is very annoying. Maybe I'm too used to the Half-Life series, where you can decide to look wherever the hell you want when some alien tentacle is eating a scientist, or maybe I'm just easily annoyed by those developers who are all like "HEY GUYS I AM A DEVELOPER, THERE IS A GIANT CYCLOPS IN FRONT OF YOU, BE SURE NOT TO MISS IT LOL. BTW I AM A DEV SO I KNOW THIS"...
  • There's two settings for your mouse; sensitivity and precision. When I set the sensitivity to max, it still was going too slow for me. Apparently toning down the precision gives you higher sensitivity. Still with me? Long story short: It never took me this long to find the right mouse settings in any game, ever.
  • The second level of the demo has a short section where you drive a monster truck. The handling of this vehicle is fairly terrible. Not as bad as your average Jeep in Crysis, but it's still really bad.
  • Speaking of the second level; at one point, a dropship drops some pigcops. After you kill them, the dropship attacks you. I got killed within two seconds the first two tries, only lasted about five seconds on the third attempt and maybe eight or nine seconds on the fourth attempt. That's when I quit and started typing up this post. I was playing the game at COME GET SOME difficulty, but it wasn't difficult at all until I encountered the dropship, mainly because the first weapon you get to pick up in this level is a one-shot-one-kill railgun...
Duke is dead.

Oh and this.
 

jon50559

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Seems like everything I expected out of this sequel is true. Not pre-ordering anymore, which stinks.

BUT I'll probably buy the Serious Sam 3 game coming out this summer!!!!
 

Jelly

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I agree with you there, J-M, on points 1, 6 and 7. Two gun limit is retarded. Driving should be like in UT2004, best fps game driving I've experienced. Railgun is overpowered and once you get it you really don't need any other weapon, just ammo.

As for the "Ego" bar. I haven't decided yet whether I prefer unrealistic regenerating health or extremely conveniently placed health packs. I guess the latter has the side effect that you have to think before you enter a battle. I like to be able to keep blasting away with my guns though.

As for checkpoints as a saving system. While it may not be as good as a real saving system, it's not the worst case scenario either. Doesn't make that big of a difference to me. Same goes for your point #4.

As for the mouse sensitivity issue, I must admit it brought a smile to my face.

Anyway that was just my subjective opinions. That being said, this is just a demo and hopefully these things will be reconsidered for launch. Especially the two gun limit. :p
 

Thothie

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So, in short, console tards kill another game?

Not that I was expecting anything beyond a mediocre shooter here.
 

J-M v2.5.5

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Thothie said:
So, in short, console tards kill another game?

Not that I was expecting anything beyond a mediocre shooter here.
This more or less coincides with my prediction on page 2 :p
J-M v2.5.5 said:
I predict that Duke Nukem Forever will be worthless.

I have yet to beat the demo though. Until then I'll just call it mediocre, but perhaps I'll be calling it worthless real soon.
 

J-M v2.5.5

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OK so I beat the demo on medium difficulty (forgot the name).

After the mediocre fight against the mediocre dropship (that actually didn't do anything other than hover in one particular spot, so I could easily kill it with a rocket launcher I found nearby), I had to enter a [SPOILERS]abandoned mine[/SPOILERS] to find a mediocre can of gas for my mediocre, awful-to-drive mediocre monster truck.
The cave has some mediocre section where you push a mine cart up in some tunnel, only to ride it down a different tunnel to jump a chasm (this is literally a five second ride, no joke). You then find a can of gasoline, combat a few small monsters (not threatening or dangerous in any way) and then you ride another cart for about twenty seconds out of the mine. And then the demo ends.

I did laugh when Duke randomly said "Dick!!!" when I killed some monster in the mine (I just thought it was funny), but if the demo is supposed to give me a good impression of this game, then it failed horribly.

J-M v2.5.5 does not recommend this horribly mediocre, generic, seemingly uninspired first person shooter. I've seen worse, but that's not going to fix this game.

P.S.: I kind of hurt both hands this weekend (long story, don't ask) so I don't really feel like correcting all typos/weird sentences because typing hurts, so excuse me if my review is a bit sloppy.
 

J-M v2.5.5

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Hey guys I'm Duke Nukem Forever, look at my awesome hats!

dcVN7.png

I wish this was a joke, but it's not :|

Edit: Also, it appears people found some form of evidence in the demo that DLC is already planned or perhaps even ready (source):
Code:
DLC:

DLCCampaignText=DOWNLOADABLE CONTENT CAMPAIGNS
DLCCampaignText_XBOX=DOWNLOADABLE CONTENT CAMPAIGNS
DLCCampaignHelpText=Select one of the Downloadable Content Campaigns

Edit 2: Someone made a picture comparing some of the Duke Nukem Forever hats to Team Fortress 2 hats. Since I couldn't care less about Team Fortress 2 (never played it), I don't recognize any of these hats, but this might be interesting for you TF2 players out there. Actually... Interesting? Really sad, now that I think about it:
DukeNukemFortress2.png

Edit 3: I propose a new smiley for the boards:
:dnf: should be turd.gif
What say you, Kuroneko?
 

zeus9860

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i lol'd at the smiley in the end.

Thumbs down for the hats...
 

J-M v2.5.5

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The latest news:
Apparently, in Duke Nukem Forever (the retail game, ladies and gentlemen), all your key bindings mysteriously are gone upon reaching level 2 or playing multiplayer.

Also (source):
Duke Nukem Forever will reportedly receive at least three packs of downloadable content, bringing new weapons, maps and modes - including karaoke.

Details of the DLC have emerged from files found in Duke Nukem Forever's demo - posted online by egamer.

DLC Pack #1 contains four new weapons - a minigun, a "noob tube", a sticky grenade and a "BFG" - the latter of which was a big plasma weapon found in Doom and Quake.

DLC Pack #2 consists of three new deathmatch maps - "EDF Base", "LKR" and "Map 3", presumably for the game's multiplayer mode.

DLC Pack #3 includes 15 new single-player maps, arm wrestling, the "Impregnader" weapon and a karaoke machine.

This tallies with recent comments made by long-time voice of Duke, Jon St. John: "There will be special add-on packs and features," he said, "including... I don't know if I am allowed to talk about this or not... something that may involve singing. I'll leave it at that."

I know it's actually becoming the standard these days (BARF), but there's very few things even more disgusting than having DLC (almost) ready upon the launch of a game.

Edit: Eight player limit in multiplayer (WHAT), no console so no join-by-IP feature.
 

Jelly

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Not being able to join a server by ip is possibly the most idiotic flaw. Ever. :|
 

jon50559

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The game's even now officially off my "games to torrent" list. Yes it's that much of an insult.
 

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WTF, Gearbox? You're better than this.
 
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