Of course, by mentioning impossibilities, that refers to what we are heading to in the future. Right now, it is just a lot of grinding we have. If Thothie continues to "rebalance" items, thinking of the high levels using them, new players will face impossibilities in real form.
Pretty much, what is going to happen, at this rate, is that all of the items considered great... they will all be made worthless, and a new set will probably replace them that is equal to what they were before hand. As has been happening. Then, as has been happening, the bosses will be made yet tougher, over time, and people will have to start grinding.
You already have to put in a week's worth of eight hour grinds per day just to get the level needed to fight Lord Cal. The entire game is about grinding these days, because quest rewards are either not-so-difficult to get and crap, or insanely difficult to get and so-so.
I would be jubilant if some new content came out, to cater to the level 40's & above. It would help deter the empowering of current bosses, and prevent items being nerfed for the few uses they have.
EDIT:
Oh, and to the loss of mana after shooting off a charged attack... yes, that was intentional. When I reported it, unsure of whether or not it was a bug, I was told it was done intentionally so. ^^
Pretty much, what is going to happen, at this rate, is that all of the items considered great... they will all be made worthless, and a new set will probably replace them that is equal to what they were before hand. As has been happening. Then, as has been happening, the bosses will be made yet tougher, over time, and people will have to start grinding.
You already have to put in a week's worth of eight hour grinds per day just to get the level needed to fight Lord Cal. The entire game is about grinding these days, because quest rewards are either not-so-difficult to get and crap, or insanely difficult to get and so-so.
I would be jubilant if some new content came out, to cater to the level 40's & above. It would help deter the empowering of current bosses, and prevent items being nerfed for the few uses they have.
EDIT:
Oh, and to the loss of mana after shooting off a charged attack... yes, that was intentional. When I reported it, unsure of whether or not it was a bug, I was told it was done intentionally so. ^^