Paronskaft
New Adventurer
- Joined
- Feb 13, 2015
- Messages
- 30
- Reaction score
- 0
I joined a deralia sewers map to meet some new players I wasn't familiar with, and to explore because I had never been there. These players all had around 300 health and I think Im just over 700 health so I assumed I could help them with healing and maybe the harder monsters, being there primarily to socialize and hope the community would grow with new people.
What happened was apparently the map was super easy up until I joined, and when I got there they had just gotten to some mummies that had scaled up with me joining, which at this point I can understand and somewhat agree with the concept itself.
What happened was the mummies were so strong that I was almost getting one shotted over and over and even used a crystal of relocation in hopes to help more by being there slightly more. My wolf died almost immediately, the room is so small that I couldn't run (more mummies spawned in the narrow enough hallway the only direction out of the room), so died several times and said I was sorry I ruined their map and if they wanted my help with anything that I'd just be on a different server grinding.
Then they mentioned that some higher levels were joining right that minute, so I decided to stay and had literally no change in what I experienced. At some point after I gave up they killed the mummy, but I was down to doing 70 or 75% damage already and when it scaled up because I joined, being the highest level I thought I'd be able to not get totally run over by 4 mummies + a boss mummy In a tiny room with no escape, and apparently I heard one of the mummies even would heal the other ones.
I understand there aren't a lot of people to work on this game, that there's no legitimate professional coders around, it's old in the first place so no one wants to put time and effort into it, but people still like this game and after I had been a regular player (offline for years without Internet or intense lag) I thought I fit into the demographic the makers of this game were looking for.
What I'm looking for is a serious conversation about the reality of this and if it's a viable thing to change in order to at least keep the players we do have, and if we can't change the scaling system then why not.
The bottom line is the scaling system seems clearly and obviously unfair in these circumstances, and now that I'm at where I am now I'm getting convinced to just play offline, even with the unfairly diminished experience rewards (my opinion, and not what I want this thread to be debated about).
Clearly me joining seemed to ruin their map too, being as far in as they were already.
What happened was apparently the map was super easy up until I joined, and when I got there they had just gotten to some mummies that had scaled up with me joining, which at this point I can understand and somewhat agree with the concept itself.
What happened was the mummies were so strong that I was almost getting one shotted over and over and even used a crystal of relocation in hopes to help more by being there slightly more. My wolf died almost immediately, the room is so small that I couldn't run (more mummies spawned in the narrow enough hallway the only direction out of the room), so died several times and said I was sorry I ruined their map and if they wanted my help with anything that I'd just be on a different server grinding.
Then they mentioned that some higher levels were joining right that minute, so I decided to stay and had literally no change in what I experienced. At some point after I gave up they killed the mummy, but I was down to doing 70 or 75% damage already and when it scaled up because I joined, being the highest level I thought I'd be able to not get totally run over by 4 mummies + a boss mummy In a tiny room with no escape, and apparently I heard one of the mummies even would heal the other ones.
I understand there aren't a lot of people to work on this game, that there's no legitimate professional coders around, it's old in the first place so no one wants to put time and effort into it, but people still like this game and after I had been a regular player (offline for years without Internet or intense lag) I thought I fit into the demographic the makers of this game were looking for.
What I'm looking for is a serious conversation about the reality of this and if it's a viable thing to change in order to at least keep the players we do have, and if we can't change the scaling system then why not.
The bottom line is the scaling system seems clearly and obviously unfair in these circumstances, and now that I'm at where I am now I'm getting convinced to just play offline, even with the unfairly diminished experience rewards (my opinion, and not what I want this thread to be debated about).
Clearly me joining seemed to ruin their map too, being as far in as they were already.