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- #451
Thothie said:I'd have to see the boss room - in the sample boss room I made, he used the teleport to reach the multiple levels over a series of catwalks. The players had to chase him up there, but it also made it easier to see when the Blooddrinker was boomeranging back around.
Crow said:Oh, and thank thothie for all that. It looks very nice. I just copy+pasteed that part.
Its your sample map with different textures
Thothie said:PS. Another thing this map really needs:
Remove the _turret extension from the ice troll lobbers at the spawn - and give them enough battlements to walk the length of the field. I mean, everytime they spawn, the players just hide in a corner and acid-bolt/fireball them to death, which is real boring.
Should be easy enough.