I think... in a few days I'll release my own doomsday map... with no purpose other than to trap players (however strong, even if they had all lvl 80 stats all round in MSC here) that would kill them all
Or I could abandon wasting such time on making a map simply to destroy others....
I'd like to work on any one of these maps. I've been mapping for about a year or half of a year. I'm really not sure. So if you need my help, contact me.
Hey Thothie, I might be able to help work on one of those maps. I am a decent mapper and I am willing to learn. Right now I am working on my arena map but once it is finished I could work on one of those maps like Tundra? PM me to talk about it?
- RUN by Oedipus - (80% complete) WeissberV
is currently the official caretaker
Run is a large but simple outdoor map. Formats: RMF, BSP Have Wads: Wads included in archive Solids: 95% Complete? Lighting:: 30% Texturing: Complete Entities: 20% (no monsters) Needs Expansion: No Issues: Not looked it over in detail yet, but seems it could be turned into a solid mid-level map with ease.
LINK TO SOURCE: http://www.thothie.com/msc_dev1/[WIP]run_by_opdepus.zip
acaully i realised... its too fragile and i made quite a few errors just by adding a couple of stuff on this.. also i'm going to start working on my map since i wanna finish a map
P.S. its very nice map indeed just i can make easy errors on it
if no-one takes it b4 i finish my map i can probably start it again
I downloaded the map, I started poking around in it. I haven't come up with any ideas with what I want to do with it quite yet, but I do see some parts I will optimize for better performance at least.
I don't know we shall see how much time I can devote to working on this map.
Thats Daragoth...
That map does not include Velen or Dreadwind
technically its reserved for a later version(msc 1.3...or later)
but i want to start dreadwind now
and Varath could be useful if renamed and moved...meh
it could eventually become something entirely different
Verath is already on our world map, and you can even talk to Semblim about it. If you rename it and use it somewhere else - I gotta get a new Verath.
I'm tempted to get Crow's permission to put up Orcplace_beta2's source and add it to the [WIP] archive, as I have no idea when I'm going to get around to remaking it (that task is so far beyond the backburner, you can't even see the stove from where it is). Really just needs to be expanded from the "Crow" chamber on so as not to have such a silly (and exploitable) ending (probably move the credit chamber to some secret room instead). Could also use some more FPS opts. Had more elaborate plans, but, meh.
Story... Never had *much* of a story... But Orcplace is a secret orc stronghold hidden inside The Lost Castle, where Graznux makes his war plans. Kinda dropped Voldar, the former Black Hand chief in there, as if he'd been magically imprisoned somehow... But we can axe that, as Voldar has apparently moved to occupy the, soon to be released, Wicard Oven and has designs on retaking the leadership of his tribe with help from Maldora's local representative.
I had plans for a Maldora cameo on Orc Place, but it ain't worth the trouble, with a decent one in Wicard Oven already worked out, and a more imposing appearance in his personal floating fortress, that Crow is putting together. I also was thinking of doing the NS tribute as a secret area somewherez on the map, where ya run into infestation, get jumped by skulks, lerks, and eventually Oni, etc. Sounded fun, but there's just not enough time.
But the main thing is that, well, it shouldn't end in a box where you can just rain death down on a bunch of undefended trolls (that was fine back in MS1.35 where it woulda taken decades to kill them from up there, but in MSC, it's just easy XP). That throne trap door needs to go somewhere, and the credit box needs to be moved to some secret area or something.
You can put a messload of bludgeons in there for all I care... But I need to get Crow's permission for all this first.
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