Cartman-2000 said:I don't remember what the exact error was that you would get disconnected with, but you would get the disconnect error on entity heavy maps client side if the server has that flag set, and the client doesn't. The sc4.0 installers set's the max_edicts flag to the mods launch options in steam, so the clients have the flag as well. I tried this max_edicts flag on my sven servers before 4.0 and it would get people disconnected form the server on maps that are close to the entity limit, unless they set the flag in there launch options.
MiB said:IIRC, clients don't have an 'edict' class type, but they still use the indexes of server edicts to make arrays of entities.
Cartman-2000 said:That's probably the reason why it get disconnects when using the flag only server side, dynamically generated server side entities(like an entity spawning a bunch of npc entities.) could have an invalid index number on the client as the client is bound, for server side ents, by the default max entity count + number of slots on the server times 15. And the client will either use the default max or the max set by the num_edicts flag in the clients launch options.
found the error it gives you, I posted about it about a year and a half ago on the sc forums.
Host_Error: CL_EntityNum: 1103 is an invalid number, cl.max_edicts is 1095
I'm pretty sure I have no flags in my launch options as I don't really know what that means or does, let alone know how to set them. And, it was just me who got booted from the server.Odd, you shouldn't be able to see that server error from the client side. :\ Do you have any flags in your launch options? (Also was it just you it dumped, or the whole server?)