Gertenheld Cape (WIP) -Released!

Dridmar

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Wrath

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Hmmmmmmm seems like a good idea but it would be nice if it joined with another map for those servers that need an adjoining map to change. :)
 

CrazyMonkeyDude

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Looks nice. As for where to put it... Is this a low- or mid- level map? Could be used in the open spot in daragoth.
 

Crow

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yodaproceedyy2.jpg
 

Wrath

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Re: A new map. (Name pending)

Dridje said:
Hello, I'm currently designing a low level map........

There you go crazy! :roll:
 

CrazyMonkeyDude

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I kinda skimmed past the first sentence >.>

Then... Dunno where you'd put it, cause daragoth ain't low level.

Hrmmm. What about mscave? There's a boarded up area that's not doing anything.
 

Dridmar

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I'm not really worried about where it will go since I'm sure Thothie or someone else with have a good solution.

I also forgot to tell you guys this but in the spider cave, you will want to stick together and also have a light source.
 

ceriux

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pst ! make it just a random map for people to play! it doesnt have to go to the actual game... not all maps can.
 

Dridmar

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Here's a little update.

I've been working on the map some more and I feel that I need to test it with someone so if you would like to try it out so far, please post here.

Edit: Another picture will come soon.

Edit2: Here is a picture for you guys. http://img62.imageshack.us/my.php?image ... or2hw5.jpg
 

WeissberV

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it looks allright but dark is depressing, y not any window textures in the sides and make lights inside of them
 

Tentadrilus

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Put it next to deralia, and see if you can get someone to add a transition in the docks. It'd be perfect there.
 

Dridmar

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Here is another little update for the people who are watching this thread.

I've been slowly working on it some more and it is getting close to being done. I still have to talk to Thothie about the scripts that I need made.

P.S. I may have another picture for you soon also.
 

Dridmar

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Here is another update for you. I've added on a little piece to the lighthouse area and I'm slowly working on the little spider cave now. I will have a picture of the lighthouse in a couple minutes after I finish compiling the newest version.

Edit: Here is a picture of the lighthouse. http://img413.imageshack.us/my.php?imag ... nalns0.jpg (It is a little dark)
 

replica

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use the yellow fade texture instead of that solid white looking one, might look better
 

WeissberV

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i'veallways practiced my brushwork, i don't know how to make that light that is 2d is it dymaic lights or something? and if so how do u amek them spin?
 

Dridmar

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replica said:
use the yellow fade texture instead of that solid white looking one, might look better

I'm trying to use a yellowish texture and making the light beam longer. Will have a picture up soon.
 

replica

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use the yellow fade texture in ms_generic.wad light looks more realistic when it fades, rather than just ending.
 

Dridmar

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Thothie

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Or use the additive render, instead of color, if you are already using that texture.
gateroom.jpg
 

Dridmar

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Yeah, what is the name of the texture that replica is talking about?
 

replica

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ms_fade_yel01 i forgot to comment on the map sorry. i like your architecture and lighting a lot :wink:
 

SpiritVII

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replica said:
ms_fade_yel01 i forgot to comment on the map sorry. i like your architecture and lighting a lot :wink:

I made that texture, I'm so proud of myself. In fact, I made all the ms_fade_ colours. Aren't I rad?

Ok... I'm going to go hide behind a dumpster, before I get stoned to death for being a pompous ass.
 
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