Stoned
New Adventurer
- Joined
- Jul 24, 2009
- Messages
- 856
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- Age
- 28
Thothie said:If you could wrap that robe to the player model, axe the poly's where the sleaves close, and get someone else (who isn't color blind) to do the skin for you, you might be onto something useful though.
Thothie said:Yes! My eyes are still bleeding!
Thothie said:If you could wrap that robe to the player model, axe the poly's where the sleaves close, and get someone else (who isn't color blind) to do the skin for you, you might be onto something useful though.
I *may* be able to handle skinning, if you can rig that to the player model skeleton. I R guessing this is Khaz Robe compatible.
I can work with that too... (and have)Little-G said:Its the Keledros robe, its not Khaz robe compatible
It fails the basic aesthetics test, which is pretty impressive, given how low the bar is in MSC. There's a few technical glitches, I see, but they are nothing compared to that, and I don't see it being recoverable without going into entirely new, less incongruent, heads (and maybe hands).Little-G said:And whats wrong with the commoner model?, its the same as the current one just with a staff, a robe, more heads and new animations?
I think we made it pretty clear that these aren't finding their way in game. Your efforts might be better placed on the player model, where something may eventually come of them.Little-G said:current priority is the commoner model as it is what I want included because I need the staff,robe and the alpha gman head for my next project which will be the ruins of Melanion.
Thothie said:I can work with that too... (and have)Little-G said:Its the Keledros robe, its not Khaz robe compatible
It fails the basic aesthetics test, which is pretty impressive, given how low the bar is in MSC. There's a few technical glitches, I see, but they are nothing compared to that, and I don't see it being recoverable without going into entirely new, less incongruent, heads (and maybe hands).Little-G said:And whats wrong with the commoner model?, its the same as the current one just with a staff, a robe, more heads and new animations?
I think we made it pretty clear that these aren't finding their way in game. Your efforts might be better placed on the player model, where something may eventually come of them.Little-G said:current priority is the commoner model as it is what I want included because I need the staff,robe and the alpha gman head for my next project which will be the ruins of Melanion.
Besides, there's no commoners, nor G-man, in Melanion.
Same head, different body. Please dictionary "incongruent".Thothie said:It fails the basic aesthetics test, which is pretty impressive, given how low the bar is in MSC. There's a few technical glitches, I see, but they are nothing compared to that, and I don't see it being recoverable without going into entirely new, less incongruent, heads (and maybe hands).Little-G said:Those heads are on the same quality as the others if not better with the exception of ivan the spacebiker which is an easteregg so please do elaborate, I will try to change what needs to be changed.
Little-G said:And please explain why it was made clear they would not find their way ingame?
^ ThatThe Man In Black said:Not happening.
Wouldn't blame ya, but we do give you reasons, ya just don't like them (not to mention plenty of discsussion). I just thought I'd point you at something we could use, ie. a robe for the player, rather than something we can't, ie. commoners and g-man for Melanion.Little-G said:I feel that my work would be better placed on another mod entirely when I waste time on **** here which only gets criticized and refused without proper reasons nor discussions.
Thothie said:Same head, different body. Please dictionary "incongruent".Thothie said:It fails the basic aesthetics test, which is pretty impressive, given how low the bar is in MSC. There's a few technical glitches, I see, but they are nothing compared to that, and I don't see it being recoverable without going into entirely new, less incongruent, heads (and maybe hands).Little-G said:Those heads are on the same quality as the others if not better with the exception of ivan the spacebiker which is an easteregg so please do elaborate, I will try to change what needs to be changed.
Little-G said:And please explain why it was made clear they would not find their way ingame?^ ThatThe Man In Black said:Not happening.
Wouldn't blame ya, but we do give you reasons, ya just don't like them (not to mention plenty of discsussion). I just thought I'd point you at something we could use, ie. a robe for the player, rather than something we can't, ie. commoners and g-man for Melanion.Little-G said:I feel that my work would be better placed on another mod entirely when I waste time on **** here which only gets criticized and refused without proper reasons nor discussions.
Thothie said:Contrary to your opinion, it didn't fit at all with the old lore either. [/notgoingthereagain]
No g-man in Melanion. No commoners Melanion. It's a set of extensive buried elven ruins that lies beneath the new elven capital and extends for miles around it. Best you might find is undead elven commoners. Maybe some Torkie elves in hiding. But it ain't a trade town - it's a set of underground ruins with all sorts of bitter angry nasties.
That's not how it went.Gurluas said:To avoid repetitions of the "Nashalrath" incident. Which would fit 100% with Lanethan's text but was completely unacceptable with your own closet lore hidden in the ftp.
J-M v2.5.5 said:That's not how it went.Gurluas said:To avoid repetitions of the "Nashalrath" incident. Which would fit 100% with Lanethan's text but was completely unacceptable with your own closet lore hidden in the ftp.
Noone gives a **** a **** a b****, an ass, a dick, a lettuce, a rabbit, a bottle of shampoo or a piece of lint about Nashalrath. That's why it's not being implemented.
J-M v2.5.5 said:That's not how it went.
Noone gives a **** a **** a b****, an ass, a dick, a lettuce, a rabbit, a bottle of shampoo or a piece of lint about Nashalrath. That's why it's not being updated.
FER said:J-M v2.5.5 said:That's not how it went.
Noone gives a **** a **** a b****, an ass, a dick, a lettuce, a rabbit, a bottle of shampoo or a piece of lint about Nashalrath. That's why it's not being updated.
What do you mean?Keldorn said:The bodies do not seem to match the heads.
Age said:Gu, lemme tell you something noone else is saying. You're trying improve awful models, which means you're scraping **** off of **** Try to spend some time actually making your own content (Time = longer than 8 hours. Preferably a day or two.) You can't go around tossing half-assed or stolen/borrowed/revived content and expect to always be loved. Also, put your own damn ego behind you. Your snarky little comments toward the community are one of the reasons we don't really respond nicely to you. Your lore was bad and you should feel bad, it's gone so forget about it. You mentioned this wasn't a thread about Nashalrath, but YOU brought that up. I don't want to waste my time bold tagging words relating to the community again, but you still haven't learned that when you're a developer, the community you develop for is more important than you when it comes to aesthetics and gameplay. Majority rules.
Also: I stopped reading the thread around where you stopped the Nashalrath discussion, because I don't want to rage anymore over your pompous attitude.
You may think this is easy but its not so either try to help me improve my model or come with constructive criticism or gtfo of my thread.
Gurluas said:Also YOU believe its good, just because you think its good it does not mean its good.