JAN2008a Bug Reports

Zen

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Yep. I "fixed" it. Seems like on the coding end this could be a simple fix. Its just too bad that we have to work around driver issues and such. An OpenGL call is an OpenGL call, it just blows my mind that these guys can't get their driver sets together...
 

The Man In Black

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If you're complaining about the MS:C coders, I would like to apologize on our behalf that we don't have time to go through the tens of thousands of lines of code that we didn't originally write so that you can play without doing a quick fix.
 

Thothie

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Think he's complaining about the graphic driver makers. :mrgreen:
 

Thothie

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An OpenGL call is an OpenGL call, it just blows my mind that these guys can't get their driver sets together...
= Not our fault. ;)
 

J-M v2.5.5

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>< forgot to post this one:

The lostcastle_msc map description (info boxes you see when you enter the map) are replaced by those from challs.

Also: lodagond-1 HP range 700 - 1500 and level range 40 - 50?
:oldshock:
Wtf :|
 

Thothie

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Meh... Too late for lostcastle - although I don't see why it would do that.

Lodagond-1's hp range sounds about right. Group of four 700hp or a single 1500hp... Granted it's still not has hard as it was intended to be.
 
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