Just some thinking :)

Meru

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Think we would need some ideas for new items too.

And is it possible to implement more items or are we near a dead end of the item amount?
 

TheOysterHippopotami

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Meru said:
Think we would need some ideas for new items too.

And is it possible to implement more items or are we near a dead end of the item amount?
Maybe... maybe not. I kinda feel like we need to start being careful in this regard.
 

Thothie

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Always open to new ideas. ;)

(Just be careful what you wish for.)
 

Phosphorcracker

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So is that an OK for the set of light armor to be bought ? also we dont need to create new items, there are some leather vests already that could do with some careing rework.
 

Meru

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I'd love this Spear in Game <3

With the following idea:

Torkalath Lance

http://preview.turbosquid.com/Previ...892f2-a225-44f3-b8b4-516d4950e44fOriginal.jpg

Damage Type: Fire
2nd Charge: Throw wich cast Firewall on impact
3rd Charge: Firebrand effect 1 Minute only as long holding the lance

Craftable:

1. Material: 2 Dragonlances
2. Material: 2 Fire Tomahawks
3. Material: 2 Jade Skull (to implement any use for this) or Efreeti Hearst

Requirements:

Pole: Level 35
Fire: Level 25
 

Thothie

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Meru said:
3. Material: 2 Jade Skull (to implement any use for this) or Efreeti Hearst
efritti_hearse.png
Gotta source for that model? (The speer, not the Hearse.)
 

Meru

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What do you mean with source of it?
 

Thothie

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I mean it's a nice picture, but I canna do nuttin with a picture alone. Need model / skin.
 

Thothie

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Meru said:
iam not sure if you can use the Autodesk FBX format.
Neither am I. :/

Might be able to do it yonder, if TurboSquid declines to do it for ya.

Granted, it looks so much like the affliction lance, could just reskin that.

Was considering replacing Crescent Blades with the blade you linked but it's .MAX format, and that's kind of difficult. (Stupid proprietary formats...)
 

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Meru

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Dark Fox said:
Well, I've been thinking about getting these models here:

http://www.turbosquid.com/3d-models/3ds ... ick/912805
(The snake staff would be a fine replacement for the dark staff)

http://www.turbosquid.com/3d-models/fan ... obj/802391
(And this might be a decent replacement for the blood blade)

I quite like them, but I kinda wanna know what people think before I end up buying them. ^^

The staff collection the first one would fit to my thinking about an holy staff I posted on the first site and the snake staff could also replace the actual snake staff. I like them.

The sword I am not sure I can not say I really like it but thats my meaning :D


@Thothie: I send u a PM with a link to the skins I bought and converted. Hope u can work with it.
 

Dark Fox

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Meru said:
Dark Fox said:
Well, I've been thinking about getting these models here:

http://www.turbosquid.com/3d-models/3ds ... ick/912805
(The snake staff would be a fine replacement for the dark staff)

http://www.turbosquid.com/3d-models/fan ... obj/802391
(And this might be a decent replacement for the blood blade)

I quite like them, but I kinda wanna know what people think before I end up buying them. ^^

The staff collection the first one would fit to my thinking about an holy staff I posted on the first site and the snake staff could also replace the actual snake staff. I like them.

The sword I am not sure I can not say I really like it but thats my meaning :D


@Thothie: I send u a PM with a link to the skins I bought and converted. Hope u can work with it.

Well, the sword kinda looks like something that would be called a blood blade IMO.

Also, it's always better to have that one than a Morrowind model like it is right now. :wink:
 

zeus9860

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Could always use those staff reskins to replace some of the ones we have, and well, creature future staves to use aswell. I do feel like the one with the orb in the 2nd image looks best to replace the dark staff. Second option would be the 4th staff from 2nd image aswell.
 

Thothie

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Dark Fox said:
http://www.turbosquid.com/3d-models/3dsmax-weapon-magic-stick/912805
(The snake staff would be a fine replacement for the dark staff)

http://www.turbosquid.com/3d-models/fan ... obj/802391
(And this might be a decent replacement for the blood blade)
Like I said elsewhere, all the staves are wonderful. Had plans for more, including a dynamic one that might become central to spell casting, so...

The sword... I'm a bit worried that it's so wide it might be hard to fit proper in a hand - though I could skew it. Again, it's better than my original plan of simply reskinning either the folded steel blade or a torkie blade. I do have some other swords, but most of them are big two-handers or less sinister looking fencers.

Not entirely related, but I think my DX Mesh tools stopped working for some reason... Not an issue with those, but unless I can fix it, it means I can't reduce poly count on over-complex models by reducing LOD.
 

TheOysterHippopotami

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Was considering replacing Crescent Blades with the blade you linked but it's .MAX format, and that's kind of difficult. (Stupid proprietary formats...)
What formats should we be looking for here?
 

Wishbone

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I think he wants the OBJ formats, at-least that's what he said before in this thread.
 

Thothie

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TheOysterHippopotami said:
What formats should we be looking for here?
For weapons, OBJ is fine. MS3D is preferable for everything... I can convert *most* formats (got importers for more formats than I can list here), the exceptions are Maya and Max (I can convert .3ds, but sometimes things on TurboSquid are mislabeled "3ds Max" when they really mean proprietary Max). Blender is also a bit iffy.

[url=http://www.msremake.com/forums/viewtopic.php?f=15&t=2996:xpcar47o]Model REQ thread[/url] said:
BUYING MODELS ON TURBO-SQUID

There's a lotta cheap and even free models on Tubo Squid. They are not always MSC friendly though. Some require more work than others.

For monsters:
• Less than <8K poly (mind you, >4K poly is more work, as the model has to be segmented.)
• Bone #0 should be the root bone, linked to the model for movement.
- Albeit, there's no way to check this without downloading it.
- Also not an issue, if the monster is of the stationary or flying variety.
• If it ain't animated, skinned/UV'd, and rigged, forget about it. More work than it's worth.
• Preferred formats: MS3D [Milkshape], SMD

For weapons:
• Do require skin. Do NOT require bones nor animations.
• <4K poly (though sometimes we can reduce LOD - but the model will suffer.)
• Preferred formats: MS3D [Milkshape], OBJ

For all:
• Not Maya or 3ds MAX format, for these are proprietary. Blender is also a bit iffy.

If you purchase $10 or more worth of valid models for use with MSC, and provide your Steam ID, we will give you a Donator Halo. Please run links past Thothie before making purchases, however.
 

Phosphorcracker

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@Thothie

Fantasy armor set vol.2 - Armors.3DS (224 KB)
http://storage2.turbosquid.com/Download ... XWK2LNJCQ7

Fantasy armor set vol.2 - Armor_collection.max (792 KB)
http://storage2.turbosquid.com/Download ... UB58YYXJMR

Fantasy armor set vol.2 - Heavy_armor_textres.rar (483 KB)
http://storage2.turbosquid.com/Download ... C5RELLWKAT

links expire in 48 hours or 2hours after first use so spare them for Thothie.

I did download it too, if you ever need them again ill archive them on my dropbox account. I have no clue how that wizardry works so do your magic :mrgreen: or tell me to whom i may send them instead.

P.S.: i will stop pm Thothie as i never know if im getting scolded for it or not, yes iam looking at you Oyster...
 

Thothie

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Took some magic on my behalf, but managed to import it.

importinated.png

Weird thing was that the .3ds came in at like 3 billion times normal scale, so I had to keep scaling it down and moving it to get it within the view area to work with. But now that it's there (after some trial and error) and saved, should be usable. Now, adapting it for the MSC player model - yeah, that's gonna be fun. ><

(JPG textures... Whai?)

Be sure to PM over a Steam ID so I can add you to the donator's list - that's a pricey one. No promises when it'll actually get in game though. The next patch is a bit close to release for me to hold it up for that, but I dun think we're gonna make the Halloween deadline either. :/

PS. ...and sorry about the scolding - just asking for my opinion of models that I had just written an opinion about in an existing and active thread... New PM's tend to bump off developer related conversations, which is what most of my box is full of - too much crap in there to clean, so I lose stuff that way. Though, yes, volatile links woulda been a good thing to PM. ;)
 

Meru

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Wow these look awesome, I will be happy if I can see them ingame someday :D
 

Phosphorcracker

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The one in the far left corner of your screenshot, the one with alot of yellow, just crys out to me "give me lightning resistance !!!"
 

Thothie

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Woulda been nice if he had supplied male and female variants of each... Not sure what to do with the fact that some have bewbs and others don't.

He clustered some of them so tight together I'm having issues getting the segments apart too - probably grouped differently in the original format.
 
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