Excellent work, Thothie, and others who might have contributed.
I like the idea of promoting group play, but I think instead of restricting certain items to soloplayers, instead increase the chance of getting it when with a group, as you already have and some items (which is great).
You could, however, have certain areas inaccessible to solo players.
Let's say someone has to turn a wheel, and has to keep the wheel turned, so that a door remains open, and another player can get in, get the item and get out. Release the wheel and the door instantly shuts (reopenable form the inside, so people aren't locked away).
I like the idea of promoting group play, but I think instead of restricting certain items to soloplayers, instead increase the chance of getting it when with a group, as you already have and some items (which is great).
You could, however, have certain areas inaccessible to solo players.
Let's say someone has to turn a wheel, and has to keep the wheel turned, so that a door remains open, and another player can get in, get the item and get out. Release the wheel and the door instantly shuts (reopenable form the inside, so people aren't locked away).