AmIAnnoyingNow
New Adventurer
I'll probably release the map tomorrow when I get home from work. (about 5:30 est) Unless thothie says otherwise. I want to be able to play during the release
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where do you get cobra skin vest anyway?villager said:And the commonness of Cobra skin is rather annoying. :S
Dunno, picked up and dropped every summon scroll there was. Tried it on listen server, LAN, non-LAN, FN, and serverisde - none crashed. Maybe you have an odd scroll created clicking too many times on a char during load?It seems that the dropping summon undead scroll bug hasn't been fixed this patch. Have you looked into it Thothie?
Kill in console. I know that sounds like an old joke - but it actually fixes it.I got the invisible bug again. Where my friend couldn't see me at all. This time in edana. He also can't see any npcs and some doors.
Phoenix armor currently has 45% vs. the Lizards 40%, but unlike the Lizard Armor it gives you health back when you take fire damage, in addition to the 100% fire protection, vs. the Lizard skin's 75%.Is it normal that Phoenix armor gives only 45% absorb So it's not really any better than Fire lizard for about 8 times the weight! I think it should protect at least as much as golden armor does...
I won't say where it spawns of course, but the odds are 5% per player with 200+hp where it does spawn.And the commonness of Cobra skin is rather annoying. :S
{
"wad" "\half-life\valve\halflife.wad;\half-life\valve\kami-platinum.wad;\half-life\valve\mastersword.wad;\half-life\valve\medieval.wad;\half-life\valve\shizo.wad;\half-life\valve\edanasewers.wad;"
"mapversion" "220"
"mapversion" "220"
"skyname" "ax_darkclouds_"
"MaxRange" "9999"
"WaveHeight" "0.1"
"sounds" "1"
"thothie" "enhance 1.0 - added e-slimes and leeches"
"thothie" "FEB2007 - added c-slimes, zombies, and pudding"
"classname" "worldspawn"
"classname" "worldspawn"
}
{
"wad" "\program files\valve\steam\steamapps\[email protected]\half-life\msdev\mastersword.wad;\program files\valve\steam\steamapps\[email protected]\half-life\msdev\medieval.wad;\program files\valve\steam\steamapps\[email protected]\half-life\msdev\ms_generic.wad;"
"mapversion" "220"
"mapversion" "220"
"MaxRange" "4096"
"sounds" "1"
"note" "thothiefix2d"
"classname" "worldspawn"
"classname" "worldspawn"
}
FER said:left monster had no address
Modified fade in the center? :SThothie said:
Thothie said:Dunno, picked up and dropped every summon scroll there was. Tried it on listen server, LAN, non-LAN, FN, and serverisde - none crashed. Maybe you have an odd scroll created clicking too many times on a char during load?It seems that the dropping summon undead scroll bug hasn't been fixed this patch. Have you looked into it Thothie?
HumanSteak said:Is it normal that the boss's chest was completely empty?
why is edanasewers and calruin taken off from the approved list
{
"wad" "\hldev\wads\xeno.wad;
\hldev\wads\halflife.wad;
\hldev\wads\liquids.wad;
\hldev\wads\thothie.wad;
\hldev\keledrosprelude2_btm.wad;
\hldev\wads\old_edana.wad;
\hldev\wads\old_mastersword.wad;
\hldev\wads\old_medieval.wad;
\hldev\wads\old_ms_generic.wad;
"
"mapversion" "220"
"author_contact" "spam (at) thothie.com"
"credits2" "mods by Thothie"
"credits" "Original Map by Kuroneko & Lanethan"
"message" "The Calrian Ruins"
"mapversion" "220"
"MaxRange" "4096"
"sounds" "1"
"note" "thothie - revision1 - ghoul wall flagged to trigger only"
"note" "thothie - revision2 - attempt to stop imortal horror (typo only removed spawn - cause imortal)"
"JUL2007a" "disabled BS chamber cloud and trampoline until monsters active"
"classname" "worldspawn"
"classname" "worldspawn"
}
{
"wad" "\program files\valve\steam\steamapps\[email protected]\half-life\msdev\kami-platinum.wad;
\program files\valve\steam\steamapps\[email protected]\half-life\msdev\mastersword.wad;
\program files\valve\steam\steamapps\[email protected]\half-life\msdev\medieval.wad;
\program files\valve\steam\steamapps\[email protected]\half-life\valve\halflife.wad;
"
"mapversion" "220"
"MaxRange" "30000"
"sounds" "1"
"skyname" "space"
"version" "thothiefix2c"
"changes" "re-re-added chest (bad pos), made webbreak manually breakable"
"changes2" "added trans warn to Calruin/Challs"
"JUL2007a" "dragon fly swarm"
"classname" "worldspawn"
"classname" "worldspawn"
}
Eh... If he used the source I gave him, and those are indeed the right chests, there should be stuff in em. :|thothie probably just didnt get to make the scripts for the chests.you can just ripent that in though. great job on the map, it's a nice change of pace for msc. the only part i didnt like is the fire djinn+2 greater undead fire giants. getting tossed constantly is annoying.