ITS'aME'aMARIO!!!!
New Adventurer
mnjx said:This is a silly unrealistic restriction, and a very sloppy way of forcing people to use weapons you should of implemented properly in the first place.
A weapon is a weapon, if you can pick it up, you should be able to swing it. A better idea instead of just not being able to swing the weapon, would be that it does the same damage as a cheap weapon until your skill increases.
I come from original EQ so i'm before the days of silly restrictions in RPGs such as 'required skill to wield', and that is one of the reasons im so turned off by modern MMORPGS. (yes, EQ never had weapon or armor restrictions untill after Verant left to work on eq2 (after kunark was released, the original dev team started work on eq2 and they left the new sony team to make the new expansions.))
i concur