Hey there,
I played MS in the good'ol HL modding time and I would like to do some modelling for MSC since its looking like a darn cool thing, but some of the models...
Well I have never tossed away a game because of the gfx if its got the gameplay, but there are those like one of my pals who refuses to play Baldur's Gate ever since it's been released because he says its too damn ugly!!
But back to the theme:
Has anybody ever tried to get these .mdl files in or out of Blender?
I got info on several other games using mdl files, but I doubt that they are the same format (I made some .mdl files for NWN some years ago, but the blender importer/exporter i found for that didn't quite work(and i doubt it is the same format)).
And then:
I read some threads and every now and then smbdy says "thats got way too much polys" is there something like a fix limit for mdl files, or just a "engine can't handle six guys with 200.000 face mdls".
If anybody knows the format mdl files are written in I could also try to write a Blender plugin myself, although i cant promise anything on this, since I don't know how much work this is.(I'm moderate in python, but havn't got a clue about blender plugin writing)
I played MS in the good'ol HL modding time and I would like to do some modelling for MSC since its looking like a darn cool thing, but some of the models...
Well I have never tossed away a game because of the gfx if its got the gameplay, but there are those like one of my pals who refuses to play Baldur's Gate ever since it's been released because he says its too damn ugly!!
But back to the theme:
Has anybody ever tried to get these .mdl files in or out of Blender?
I got info on several other games using mdl files, but I doubt that they are the same format (I made some .mdl files for NWN some years ago, but the blender importer/exporter i found for that didn't quite work(and i doubt it is the same format)).
And then:
I read some threads and every now and then smbdy says "thats got way too much polys" is there something like a fix limit for mdl files, or just a "engine can't handle six guys with 200.000 face mdls".
If anybody knows the format mdl files are written in I could also try to write a Blender plugin myself, although i cant promise anything on this, since I don't know how much work this is.(I'm moderate in python, but havn't got a clue about blender plugin writing)