J-M said:6) Make sure that some of the minions (at least five) constantly knock you around. Holes work very well for this method of screwing up a map.
Thraxis said:I don't necessarily like all the music in MSC, so I'm writing music in hopes that a mapper or two will pick it up and use it.
tehrilez said:then this map better have a bad ass reward you dont need 9 players to get
Shadeska said:Bout a month ago I ran through cleicert with a fellow lvl 25 named Cat.
We owned
But all we got was a heavy hammer
So ya'll quit yer whinin' bout "pushback" and "boss feedin" and "bottomless pits." Ya'll best stick yer damn heads up yer own bottomless pit!
Thothie said:Because they finish them easier than just about anyone else and say they are too hard
CrazyMonkeyDude said:....making changes to make the map harder and better...
Crow said:CrazyMonkeyDude said:....making changes to make the map harder and better...
Ooohh, instead of adding harder monsters, all I really have to do is make changes so my map is harder and better! I've been doing it wrong this whole time! I'm so glad us mappers were born with the ability to just know exactly how to make a map that is both hard and fun to play.
Because it's really just that easy.
Mapping is a learning process, and the ability to create an environment that is both challenging and enjoyable is not some option on our map editor we just keep forgetting to press down. It's not that easy. Yet everywhere I look its "omg this isnt fun, why the hell can't you make it right, what the hell are you doing?"
We don't map just for jollies. We do it for you, the community. With few exceptions, I have yet to see "Hey, your map is cool and all, but maybe try this, or maybe take out that, or maybe add this so this doesnt happen." The average msc mapper has one or two maps under his belt, and when he posts his ideas, all he wants is some input so he can make his map better for you. What the hell can we get out of "we don't want drunk fights, we dont want holes in the floor, we dont want bosses with aoe frozen attacks, we dont want this, we dont want that" Your brain is just as pink and squisy and filled with ideas as ours is, so maybe help us out a little, give us something to work with. I'm sure as much as we wish we could just find a solution to these problems, HL1 doesnt give us much to work with, and coming up with different ways to make gameplay more ineresting than just "go up to this monster, press attack, run away and heal, rinse and repeat till dead" is no easy feat.
**** and moan all day, but some day you'll find you have no one left to **** at.