- Banned
- #126
Re: [BETA V1.3] Dragoon Caverns
Anyway my solution: Turn all five chains into five separate func_illusionary. While I've never had any massive problems there (FPS drop, but nothing too dramatic), you may want to consider putting an updated version of the_keep in the betapack for those who do have issues in the basement of the_keep.
FER said:followed by the basement at the_keep.
There's five iron chains suspended from the ceiling in various points in the basement. Four of those are grouped into one func_wall (the fifth one is a bunch of world brushes) and render from every spot in the basement (even through walls) and some spots outside it. The rest of the_keep looks great and runs great, though. Such a shame LittleFrodo never made more maps, he really has talent.Thothie said:Never noticed the basement of The_Keep - although it's not the first time I've heard of the complaint. I can't think of what's around there to play havoc. :\
Anyway my solution: Turn all five chains into five separate func_illusionary. While I've never had any massive problems there (FPS drop, but nothing too dramatic), you may want to consider putting an updated version of the_keep in the betapack for those who do have issues in the basement of the_keep.