- Joined
- Sep 6, 2009
- Messages
- 1,213
- Reaction score
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- Age
- 36
HAHAHAHAHAie. the world effectively expanding as you go up levels.
Edit:
Also, the more I think about it, this is exactly how i think xp should work in msc. It would both solve our problem with having to grind in illogical boring areas, as well as constantly encouraging players to band together to hunt down bigger, more rewarding enemies.Traditionally, for obvious reasons, you do the opposite. The more the player exceeds the level of the monster, the less XP you get for it - usually until it drops off to nadda, or 1. So the level 1 player gets full XP for a rat, while the level 20 player gets nadda, as it no longer constitutes any kind of threat.