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Thothie

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Should explain that the Christmas gift I had originally planned (ie. the patch), has not come to fruition for a number of reasons.

• Misgivings from fellow developers about my epic lore plan, some involving other potential plans for the maps involved, but also the possibility of an alternative map being available in the near future.

• The Man in Black re-introducing me to Natural Selection (damn you MiB!). This has only eaten a smidgen of free time, however, and I am rapidly being reminded as to why it was I quit playing...

• Stupid friend getting herself jailed for life, and her drug-thug life spilling over on her well to do, but not particularly sane/mobile parents, as a result - so a good deal of my time has been dedicated to making sure they secure their senile asses proper.

• Last, though certainly not least, my father collapsed this Christmas, so my mumsi is going to be needing me around nearly full time, for at least the next few days, while he is in the hospital, and they figure out exactly what is wrong with him... Way to go Santa.

As lists of excuses go that's pretty good, but still... I'm not sure when all this shit is going to calm down enough for me to actually work on MSC proper.
 

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Thothie said:
Should explain that the Christmas gift I had originally planned (ie. the patch), has not come to fruition for a number of reasons.

• Misgivings from fellow developers about my epic lore plan, some involving other potential plans for the maps involved, but also the possibility of an alternative map being available in the near future.

• The Man in Black re-introducing me to Natural Selection (damn you MiB!). This has only eaten a smidgen of free time, however, and I am rapidly being reminded as to why it was I quit playing...

• Stupid friend getting herself jailed for life, and her drug-thug life spilling over on her well to do, but not particularly sane/mobile parents, as a result - so a good deal of my time has been dedicated to making sure they secure their senile asses proper.

• Last, though certainly not least, my father collapsed this Christmas, so my mumsi is going to be needing me around nearly full time, for at least the next few days, while he is in the hospital, and they figure out exactly what is wrong with him... Way to go Santa.

As lists of excuses go that's pretty good, but still... I'm not sure when all this **** is going to calm down enough for me to actually work on MSC proper.
Ah, don't worry about it. I have enough things to keep me busy on the game for now :D. Anyways, I hope they find out what is wrong with your father and hope he feels better. Just release the patch whenever you have time.
 

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So how's it going? Any progress news? :mrgreen:
 

Thothie

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Blarg, see above... Subtract the NS, add dad with Stage IV Lymphoma. I'm pretty much at the folk's house 24/7 now. I almost feel like I've moved back in. :\

We've got some new scripters in training, so hopefully they take some of the overload off me.

Hunderswamp is all brushed and just needs to be populated. It's one of the most beautiful damn maps I've ever seen, so I wanna work up some unique scripts for it, if at all possible.
 

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Eh, hard moments it seems for this year... Hope it's treatable and not so serious of a health problem, i really lack the experience in medicine related stuff, so yeah... can't say much other than this. >_<

Thothie said:
We've got some new scripters in training, so hopefully they take some of the overload off me.

That's always good i guess. More hands on the work will likely speed up things.


Thothie said:
Hunderswamp is all brushed and just needs to be populated. It's one of the most beautiful damn maps I've ever seen, so I wanna work up some unique scripts for it, if at all possible.

I thought shrinkspell was next on the list? :eek:

Anyways, now im even more curious to see hunderswamp released earlier... :mrgreen:
 

Thothie

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zeusi said:
I thought shrinkspell was next on the list?
Shrinkspell's been on the to-do list forever. Have a map source, just needs to be tweaked up, ton of scripts to do though, so it's kinda like Hall of Deralia in that it keeps getting back burnered for time consumption. Hunderswamp only needs maybe three or four scripts, and I'm hoping the new scripters can do at least one.

zeusi said:
Hope it's treatable and not so serious of a health problem
Stage IV cancer is almost always fatal... But he's doing better than I thought - it's just a matter of how many years he has left, and how much help he's going to need during that time. So far all the Chemo's done is make his hair fall out, but he isn't very mobile and can't be left alone. Mum is old and can't lift more than twenty pounds, so I gotta be there to help him move about and watch him most of the time. (Thothie is old, but Thothie's parent's are ancient.)

Gods, I'm actually going to have to watch the Superbowl with him - this sucks. :\
 

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Thothie said:
zeusi said:
I thought shrinkspell was next on the list?
Shrinkspell's been on the to-do list forever. Have a map source, just needs to be tweaked up, ton of scripts to do though, so it's kinda like Hall of Deralia in that it keeps getting back burnered for time consumption. Hunderswamp only needs maybe three or four scripts, and I'm hoping the new scripters can do at least one.

zeusi said:
Hope it's treatable and not so serious of a health problem
Stage IV cancer is almost always fatal... But he's doing better than I thought - it's just a matter of how many years he has left, and how much help he's going to need during that time. So far all the Chemo's done is make his hair fall out, but he isn't very mobile and can't be left alone. Mum is old and can't lift more than twenty pounds, so I gotta be there to help him move about and watch him most of the time. (Thothie is old, but Thothie's parent's are ancient.)

Gods, I'm actually going to have to watch the Superbowl with him - this sucks. :\
For Hunderswamp I have the poison vine done I just need to test it. Hmm, I also have almost all of Oyster's cave orges done they just also need to be tested. If you send me the other NPCs that needs to be done Hunderswamp i'll give them a try.
 

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Oh man, Wishbone actually diserves a wish for pulling this off for us... :wink:

Thothie said:
Stage IV cancer is almost always fatal... But he's doing better than I thought - it's just a matter of how many years he has left, and how much help he's going to need during that time. So far all the Chemo's done is make his hair fall out, but he isn't very mobile and can't be left alone. Mum is old and can't lift more than twenty pounds, so I gotta be there to help him move about and watch him most of the time. (Thothie is old, but Thothie's parent's are ancient.)

Gods, I'm actually going to have to watch the Superbowl with him - this sucks. :\

*Almost* always fatal, by the looks of it he is holding it off pretty well. If he keeps going like that i'm guessing he will do fine...

I sort of lol'd at that final statement of yours though, kinda reminds me of myself and my parents, i pretty much hate/dislike to do stuff with them since they are dumb as hell (not implying that your parents are the same of course) >_<
 

Thothie

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I neglected to put up my usual excuses on the 1st, but the list continues to be more of the same, if somewhat intensified on the cancer and escaped inmate fronts...

...But we're getting there... We have two new beautiful maps in that are both nearly complete (we're talking like Rickler level here). Just need to script up one more boss, come up with some more items, and then try some crazy radical game changing stuff, including:

- Switching elemental resistances not to affect the chance of application of DOT, but only secondary effects (so yes, you can use blizzard on Skeletons, and fire will be more effective on a lot of things).
- Creating an actual use for the dual wield system
- Eliminating the need to double click to charge weapons
- Possibly more...

(Also maybe a dragon...)

So, hopefully we'll have a patch out early this month. Sadly, it's all on my head, at the moment, so it'll depend on how crazy things get in Thothie world...

It'll also depend on how long Lord K can put up with hosting our fat ass. I may start a thread in regards to that when I hear back from him.
 

zeus9860

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Should point out that, if you happen to "fix" the auto-attack issue as you are saying, it will likely break the functionality of some skills and items.

Items that are included in this:
Any item that hits fast enough (hugger daggers, vorpal tongue, rune axe, tomahawks, elven blades) will pretty much break up as you will force people to click spam in order to attack...
Then there's also the new swiftblade potions, i doubt anyone in this community can click spam their mouse fast enough to make use of those potions with certain items, if that system was to be used ingame. And i fear people would be breaking their mouse out of rage eventually. :oldlol:

So yeah... you might need to think of another solution for those problems, otherwise people will get pissed over those if this actually happens, trust me. :wink:

As for the rest, it's understandable. People can't expect content all the time when there seems to lack the man power from time to time. Besides, real life is a priority over a virtual world. :mrgreen:
 

Thothie

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Hrmmm....
Hrmmmmmmmmm...

MiB and I are working out details as to ways to mitigate these issues... Maybe a cvar to toggle the behavior or something, to replace the now superfluous +special command button.
 

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Any news on the patch? I know we are kinda close to get one but i'm wondering if it's still coming this easter break. :mrgreen:
 

Thothie

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Well... Let's see...

Still waiting on Rehab to finish up his tweaking and population of Hunderswamp...

Would like to get another summon thingie into this new staff, but I think it might be good to go as is...

Gotta separate the DOT's and secondary effects in applyeffect resistances still... And populate these damned chests proper...

Few minor bugs to double check, and quick tweaks here and there, but other than that, looks just about good to go.

Would be nice to have some more testing, given all the fundamental changes we've made this time around, thanks to MiB being unusually prolific. Whether that would make it worth delaying the patch until April (which would also allow a few more things to be added in), I don't know... But, it seems very likely we could at least be moderately tested and ready for a release before then, rather than risk everyone thinking that the patch is an April Fool's ruse.
 

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Ok, guess it won't be that long untill it's out anyways.

Thothie said:
Would like to get another summon thingie into this new staff, but I think it might be good to go as is...

Go ahead, do it, more things to have fun with!

I mean, you know you want to... :wink:
 

Thothie

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Alright... Can't believe how long this patch has been delayed...

I think, what we're going to do, is come April 2nd, we're going to do a semi-public Alpha, similar to what we did for DEC2010. Hunderswamp probably won't be quite ready for play by then, though it's far enough along that we can do some WIP tests for it, and it may reveal some things we can fix in the final product. Everything else, I think, is more or less ready to go.

The alpha pack wont work on FN, and will require you to backup/rename some folders, so the test won't be for the shy of computer literacy, but I figure most of us here can handle it. I'll put up the full alpha and dev commands in the developer forums, and to Keldorn (as he always makes good bug reports), and, come the 2nd, also pass it out to any experienced MSC player who wants to help test, and setup an alpha server... Depending on how smooth that goes, maybe we'll have a full release the following week - sooner if there's not too much to fix.

And no, this is not an April fools prank... But beware of Gabe Newell anyways.
 

Thothie

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It's not the second here yet! :p Damn all you people living in the future. Damn being on this side of the IDL.
 

Thothie

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Release is more or less ready to go, but I think it be past RKS's bed time, and I'd rather make sure all the RKS servers were updated at the same time the patch is released... Hopefully our schedules sync up tomorrow, and we'll get this ball rolling out either tomorrow or the next day.
 

Thothie

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...and then the forums went *poof*...

I swear, this patch is cursed.

I dunno how many of you are reading this - but the msremake.com domain went AWOL, so we're temporarily on msremake.net... I suspect, if I release a patch now, since we're all using the .com domain, no one will know where to look for it...

...A few smart ones might find their way to the ModDB page, or something, but, really... Better hold off on release until we get the domain back up... Lord K's lackeys are on it now.

If you do get this, feel free to post... At least I'll have a gauge on how many folks are aware of the .net domain.
 

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Thothie said:
If you do get this, feel free to post... At least I'll have a gauge on how many folks are aware of the .net domain.

I want patch now :/ i have a feeling this patch will be relesed the same day i'm going away again... last 2 patchen got relesed when i went away on a trip. And i'm going away 8/5 on a 2 week trip to spain now aswell.
Hopefully i get somedays to play befor the trip:p
 

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Solution:

1) Upload patch
2) Patch the RKS servers
3) Rename the servers with a guided link to the new patch
OR
3.1) Host a temporary dedicated server for that
4) Everybody wins, no more delays, people will be happy.
 

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Thothie said:
If you do get this, feel free to post... At least I'll have a gauge on how many folks are aware of the .net domain.
Hi.
 

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this probly has been discussed somewhere... but..

how about just minor updates every so often u guys have something?
like end of the month if its one fix... then its one fix...
a speling mistike fix?

i dunno maybe there is a lot more to just releasing ....

doesnt have to be an epic game changing pole arms spell update... although those are nice to have .. bug fixes are cool too :)
 
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