- Thread starter
- #101
Littlefrodo
New Adventurer
Thothie said:Meh, I linked a few in the tutorial... here's mine:
Start on Char_Recover or Edana, and changelevel to the test map and you'll be fine.
yes that worked thkz!
Thothie said:Meh, I linked a few in the tutorial... here's mine:
Start on Char_Recover or Edana, and changelevel to the test map and you'll be fine.
desttrans - helena
destmap - keledrosprelude2
destname - The Dangerous Pass
targetname - toprelude
message - toprelude
Thothie said:Before ya release that thing note:
Ya need a transition to Keledrosprelude2
(although I just realized while I made a transition to your map, I forgot to put freaking spawns in it!)
as such, your msarea_transition to keledrosprelude2 will need to be as follows:
Code:desttrans - helena destmap - keledrosprelude2 destname - The Dangerous Pass targetname - toprelude
and the ms_player_spawn's near that transition require:
Code:message - toprelude
Beyond this I've not looked too closely at the map, outside of the boss chamber (plus I don't have the latest RMF), so I dunno if there are any other issues.
Thothie said:Yeah, we require the RMF of any map we connect to the world (I'll get you on the worldmap later.)
Wonder what ya did to make it fair against level 35'ers... Lest you converted ALL your bandits to elite and had a few storms of bandit bosses, I don't think it'd stand up to them.
<3 J-M v2.5.5 or something similar.Littlefrodo said:btw what more should I write in the the_keep_credits.txt?
Jelly said:Exactly when will it be released tonight?
'Jelly said:GMT +/-?