Moving to Source

ceriux

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nooo... :( i really wanna see this get done... um try differnt compiling tools... iv always hated hammers....
 

evilsquirrel

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yes, some different compile tools *could* help, although i have no suggestions...

dont give up on it, but try to poke around VDC and see how you can get those fixed...
 

Xion

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Turns out, destroying all of the displacements on the ground fixed all of my problems. Up and running once more!
 

evilsquirrel

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ah, good, displacements are a very good tool...but only if used in moderation in most areas (in areas like thornlands - go crazy)

most of your map should still be brushwork ;)
 

ceriux

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WARNING RANDOM!!!


i gotta idea for source version! lol u know that thing on halo 2 where u look down and u can see ur legs n shit? that should be implemented in the source version i think it would give a good graphical effect to the mod :D
 

PBarnum

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u can do that in HL1 version, all you need to do is model legs so when u look down, u see them.
 

evilsquirrel

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please dont do it like halo2 - they look really stupid...

if you want a GOOD example of what ceriux is trying to say - check out the Might and Magic: Dark Messiah singleplayer demo, and look down.
 

ceriux

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evilsquirrel said:
please dont do it like halo2 - they look really stupid...

if you want a GOOD example of what ceriux is trying to say - check out the Might and Magic: Dark Messiah singleplayer demo, and look down.

yea the movement on the game is awsome too! do it exactly like that! lol
 

evilsquirrel

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yeah rly - if you have a goal to shoot for, shoot for graphics and movement like that, i like that fighting system too...where you can kick during combat but it doesn't do much damage and stuff..just kindof a stun...
 

ceriux

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evilsquirrel said:
yeah rly - if you have a goal to shoot for, shoot for graphics and movement like that, i like that fighting system too...where you can kick during combat but it doesn't do much damage and stuff..just kindof a stun...

i enjoyed kicking people through fences :D
 

ForceFist

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I just hope i will be able to join the team and map for 'em 8) I tried making a source map of Edana for CSS but i had a computer crash :evil: ofcourse that stuff always happens to me :? But the guys in the team seems nice and so :wink:
 

evilsquirrel

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Red Cell said:
Gawd! About time. EoL was the sister mod of MS:C that was raped by the evils of inactivity. Hopefully MS for source shall not also be the sister that is raped by the inactivity of its devlopers.

is it still a necropost if its on the top of the forum? :D


but really...anything? anything at all? its been a year D:
 

Tentadrilus

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Hell, the beta packages are there for a reason - to make MS:C as good as it can be before they move on to MS:S. Nobody's really attempted to make a Source-based RPG mod, so it'll probably take a long time anyway.

And yes, it is a necropost, you body-hugger.
heh...eh... oh, that's... eugh...
 

PBarnum

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who exactly is on the source team and who of thoes people are active.
 

Gaz

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Me, but theres been 0 posts in the team section, with gives me 0% motivation.

I need to do these textures for DeKill, but have been quite busy, and want to get the noegdulb and rat finished first :)
Oh, and at some point, help thothie with stuff too
 

Vomica7

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Gaz said:
Me, but theres been 0 posts in the team section, with gives me 0% motivation.

I need to do these textures for DrKill, but have been quite busy, and want to get the noegdulb and rat finished first :)
Oh, and at some point, help thothie with stuff too


:cough: bludgeon :cough:

D: lol
 

Drigien

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PBarnum

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Gaz, in any way shape or form, this mod is going to be done. So that means you need to pump some models out :twisted: .
 
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