Stygian Shortsword

Stoned

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J-M v2.5.5 said:
Yeah that would be nice because it'd just be downright awkward if you somehow managed to remake the novablade without noticing, y'know...?

Novablade model is somewhat gay and oversized. I think ill put it on my list of things to do.
 

FER

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Novablade model is somewhat gay and oversized. I think ill put it on my list of things to do.

I can do that. Besides, Its my big, gay sword mr. marvel
 

Stoned

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FER said:
Novablade model is somewhat gay and oversized. I think ill put it on my list of things to do.

I can do that. Besides, Its my big, gay sword mr. marvel

Sorry FER, thought the nova blade was from the late MS days and early MSC days
 

Echo717

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personally the novablade is my favorite model, it's the awesome shade of orange/red that does it for me :D
 

Stoned

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Im lacking the inspiration for a blunt weapon :| anyone care to 'enlighten' me?
 

PBarnum

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You could make another flail. OR, it would be really cool if someone made a morning star...

Mace.jpg


And also, I think I would take out the Novablade from your "todo list" if I were you. Only because the developer who made it literally told you himself.
FER said:
I can do that. Besides, Its my big, gay sword mr. marvel
Unless of course you guys talked about it.
 

Stoned

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P|Barnum said:
You could make another flail. OR, it would be really cool if someone made a morning star...

Mace.jpg


And also, I think I would take out the Novablade from your "todo list" if I were you. Only because the developer who made it literally told you himself.
FER said:
I can do that. Besides, Its my big, gay sword mr. marvel
Unless of course you guys talked about it.

THATS WHAT I HAD IN MIND!!!! ONLY INSTEAD OF A SPHERE! ITS A SKULL!!! Now all I need is a good skull model, then I can get to work :eek:
 

Thothie

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Sphere's hard - boxes easier:

BattleHammerSampleSheet.jpg

Hrmm... I should give that guy a call.

PS. How about you actually finish one of the models or maps you started, amongst those we can actually use, before moving onto yet another one? ;)
 

Thothie

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talking_to_wall2b.jpg
 

zeus9860

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That battle hammer concept is awesome! :)
 

Stoned

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Thothie said:

Hmmm...I dont get it! But I need your guy's opinion.


thumb-6110_4BB825D0.jpg



Which one is cooler or nicer? The left one? A more realist mace. Or the right one? A fucked up mace.
 

zeus9860

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Left, all the way. The right one is ugly :?
 

Dridmar

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Stoned said:
Which one is cooler or nicer? The left one? A more realist mace. Or the right one? A **** up mace.

Stoned, I have to ask you this question. Where do you get off stating your opinion about the Novablade and then having that Novamace as an option? :roll:
 

Stoned

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Dridje said:
Stoned said:
Which one is cooler or nicer? The left one? A more realist mace. Or the right one? A **** up mace.

Stoned, I have to ask you this question. Where do you get off stating your opinion about the Novablade and then having that Novamace as an option? :roll:


Well thats very hypocritical of me :/ never noticed the difference in till now...ill just screw around with it some more and see if I can come up with a more creative design.
 

Stoned

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Anywho, I chose the left one. Maulers dun.


thumb-DDD6_4BB8DBFB.jpg


ONTO THE.....dagger
 

PBarnum

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Done as in you took a screen shot of it in the hands of the player? Did you actually adopt any existing animations? Or did you make any of the three models that you need to for Thothie to actually put in-game with?
 

Stoned

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P|Barnum said:
Done as in you took a screen shot of it in the hands of the player? Did you actually adopt any existing animations? Or did you make any of the three models that you need to for Thothie to actually put in-game with?

It has some default one handed blunt weapon animations and it is consolidated. I wont release the weapon pack in till they are all complete.

EDIT: Ok, I decided to add more spikes and change the current spikes around a bit to make it look a bit cooler but when I compile the qc file and when it gets to the reference file it says "ERROR too many normals in model "mauler_reference" did I go over the triangle count or something? Is it just a bad model for it to compile?
 

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How many groups do you have? I consolidated my model into about 5 groups (including body arms and hands) after realizing that having a different group for every fingerbone was bad.
 

Stoned

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CrazyMonkeyDude said:
How many groups do you have? I consolidated my model into about 5 groups (including body arms and hands) after realizing that having a different group for every fingerbone was bad.

I only have 4 groups ?.?

Mace
arms
body
hands

EDIT: alas....to high poly...must redo most of it :oldcry:

EDIT2: Honestly, I think the original version looks pretty good.
 

Stoned

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Age said:
I think the spikes need to be a tad shorter, imo.

I personally think the mace in the picture had short spikes :/ it looked like it could barely do any damage to anything.
 
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