Vomika's Diary

Vomika7

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hm do we have the capacity of code completed to throw in some rats to bludgeon? im really excited to use that mace.
 

Thothie

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No idea, you'd have to contact Box. But again, gonna need it sooner or later - if you wait until he's ready, it means either you'll never get anything done, or he wont have it to test with when he is.
 

Vomika7

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Oh his progress has no effect on mine, I'm just going to keep pumping out content and hopefully coding will catch up.
 

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In a trashcan uncomfortably near you!
Really liking these models and textures a lot!

About the dagger, don't you think the crossguard is rather big considering how tiny the blade is?
The outer parts of the crossguard gets bigger and to me it looks like a lot of unnecessary mass for a crossguard.
These are just my 2 cents, and changing that little detail with the finished product is too much work I reckon, so just take this advice for the future, eh?

Looking forward to seeing your new works!
 

Thothie

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Ya uploading the sources for these models somewhere, or are we losing everything but tantalizing images and vids of them when your computer explodes or the aliens finally come for you too?

I see a folder for you on the MSS FTP, but there's nuttin in it. :/
 

Vomika7

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never seen that folder, got some links for me?
m0VR8NP.png
 

Thothie

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Vomika7 said:
You are not authorised to read this forum.
How are you not a member of the Source Developer's Group!? ><

Gah... I shouldn't do this without asking permission, but as that'd take days (if not weeks or months), meh, here, try it again.

I suppose if BoX or RedCell didn't want to give you access for some strange reason, they can remove you later.
 

Vomika7

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uploaded what i got so far, they're static props for now ive also included the obj's and tga's in seperate rar's.
 

Vomika7

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RECURVE BOW!

Asw0PE0.png


bonus vid!
https://www.youtube.com/watch?v=tU1qRnWdvvM


so that's it then, all the starter weapons are complete.

i guess next time i post some content you can expect it to be a rat.

(ps thothie i have uploaded this one aswell.)
 

Vomika7

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https://youtu.be/DHAN4S8C1zU


well i lied.
 

Vomika7

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4LAi1pL.jpg

sup fellas, this is a heavy WIP but the forums are getting so stale i had to post something, i still need to make the fur more fur looking.

as usual, post crits about stuff you want changed or if you noticed a glaring issue.

i haven't gotten to mess around with the teeth or mouth yet, oh and the eyes are closed so we can animate blinking and stuff.
 

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Is it rigged? Looks like it'd be a nightmare to do so. :eek:

Considering you're probably gonna have a lot of these running about - ya might wanna go lower poly. I mean, this is Pixar level stuff, without the odd grin.

There's special fur renders you can grab in various Source dev kits, I believe, but I dun have links, and it wouldn't show up in the model - beyond the standard method used on spiders and such.
 

Vomika7

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oh this is just for the normal map, after i finish my insane detail i sort of super impose it onto a manageable low poly version.
if youre interested in the specifics, http://www.poopinmymouth.com/tutorial/n ... rkflow.htm

boy i had forgotten how hard topology (edge loops and flow) is on organic objects, this has been a blast.
BHg7pwJ.jpg
 

Vomika7

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aBvxXNu.jpg

got 'er in game finally, now its time to open the eyeballs and texture em up!
 

Vomika7

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3nqKWRm.png
sneak attack update!
moved some things around, made some things thinner and added some temp eyes.
 
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