Here's an old map of Melanion Ruins (what I had started working on anyway) this is what eventually morphed into the map Shender East. It's slightly populated, fully lit, and, while small, could be released with some additions to it. Perhaps the monster selection should be redone though, I'm not sure how anybody feels about it.
Screenshot Album
Map source + BSP
A note on loading the bsp: You will get script errors if you try to load it, just alt-tab out of MS:C and close all of the 'script error' windows. The map will load fine afterwards and will not spawn the monsters.
To get through the glowing doors blocking your path:
Now you can walk through the map with nothing blocking you.
In the event I qualify to win any prizes, I do not want them and forward the prize to whoever wants it.
Screenshot Album
Map source + BSP
A note on loading the bsp: You will get script errors if you try to load it, just alt-tab out of MS:C and close all of the 'script error' windows. The map will load fine afterwards and will not spawn the monsters.
To get through the glowing doors blocking your path:
- Go into your console and type 'ms_dev_mode 1'
- Type 'usetrig cave1_exit'
- Type 'usetrig cave2_exitdoor'
Now you can walk through the map with nothing blocking you.
In the event I qualify to win any prizes, I do not want them and forward the prize to whoever wants it.