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I have no clue what's going on with that one. Does it do it in normal HL/other HL mods?
HumanSteak said:Awesome fixes I think you could request a custom crest for this
The Man In Black said:
That, my friends, is the party system working "correctly". Shuri and I can talk, NOT hurt eachother in PvP, and NOT freeze eachother with blizzard.
P|Barnum said:I was going to say, "lets start small, fix minor bugs rather than jumping into huge ones." But the XP bug was a pretty damn big bug to squash.
How about the camera bug? When you stand on a 8x8 unit block (or less) or if you stand on a player, then duck, the camera shakes like crazy.
P|Barnum said:How about the camera bug? When you stand on a 8x8 unit block (or less) or if you stand on a player, then duck, the camera shakes like crazy.
//But do ban the STEAM ID regardless
The map authenticator in there does not function, I think it was contributed by someone, and found not to work.Humming Bird said:Question to you, Thothie
I noticed (for the first time) the "MapCheck.cpp". Is that file not functional? Or is the thing you said about not being able to use fstream false? Or... Is my logic going crazy and that's got nothing to do with what I was thinking.
EDIT3: ... I was looking @ the MS:C voting functions (which was all I *should* be looking at), and I see why the votekick fails =\What kind of kick bans a person?Code://But do ban the STEAM ID regardless
Evaan said:While we're on the subject of third party cam... Would it be possible to move the camera further away, so third person is actually worth using?
What puzzles me is why are people jumping on top of each others? :?
Evaan said:While we're on the subject of third party cam... Would it be possible to move the camera further away, so third person is actually worth using?
What puzzles me is why are people jumping on top of each others? :?