Hello everyone, I'm a new contributor to MS:S and want to show off a map that I hope we can use in the mod. You can download it here and check it out for yourselves. Just unzip the .bsp into your steamapps\<username>\half-life2\hl2\ folder and run it through the console in vanilla HL2.
Note that the map is far from finished and is mostly a proof of concept for the time being. The Combine soldiers are merely there as a way to gauge framerate (runs at solid 85fps on my machine but it's fairly powerful) and to test some of the pathing.
Most of the architectural arches in the level are pretty blocky (created from two lowest-resolution displacement faces). At one point in time they were much nicer but I got donkeypunched by MAX_MAP_DISPINFO fairly quickly because they were too complex. If anyone knows of any nice prefab displacement arches please let me know because trying to create them myself is turning out to be one hell of an ordeal.
As far as lore goes, I haven't decided on anything yet. Not even the map name ("zonor" is just a filler). Feel free to suggest whatever you want, I'm all ears. Just don't call it "arcane sanctuary" or I'll bodyslam you with my ass.
Once again keep in mind this is in no way an official MS:S level and I'm still waiting to be assigned work. This is merely a side project to keep my mind sharp while I wait. Maybe I'll be able to sneak it into the game but I'm not the one who decides that.
So give it a whirl and let me know what you think!
Here are some screenies for those too lazy to playtest the map (pretend the Combine soldiers are evil fire breathing fairies or something):
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edit: new version
Note that the map is far from finished and is mostly a proof of concept for the time being. The Combine soldiers are merely there as a way to gauge framerate (runs at solid 85fps on my machine but it's fairly powerful) and to test some of the pathing.
Most of the architectural arches in the level are pretty blocky (created from two lowest-resolution displacement faces). At one point in time they were much nicer but I got donkeypunched by MAX_MAP_DISPINFO fairly quickly because they were too complex. If anyone knows of any nice prefab displacement arches please let me know because trying to create them myself is turning out to be one hell of an ordeal.
As far as lore goes, I haven't decided on anything yet. Not even the map name ("zonor" is just a filler). Feel free to suggest whatever you want, I'm all ears. Just don't call it "arcane sanctuary" or I'll bodyslam you with my ass.
Once again keep in mind this is in no way an official MS:S level and I'm still waiting to be assigned work. This is merely a side project to keep my mind sharp while I wait. Maybe I'll be able to sneak it into the game but I'm not the one who decides that.
So give it a whirl and let me know what you think!
Here are some screenies for those too lazy to playtest the map (pretend the Combine soldiers are evil fire breathing fairies or something):
#1
#2
#3
#4
edit: new version