Wait a second; I thought only the new Kharaztorant Cult foes had the more-players-in-game-more-HP-and-XP-for-monsters thing. Does this crap apply to all monsters now, or only bosses and the Kharaztorant Cult foes (still lame)?
setvard NPC_DMG_MULTI 1
local N_PLAYERS game.players
if ( N_PLAYERS > 1 )
{
//increase XP by 10% / player
if ( NPC_GIVE_EXP > 0 )
{
local BASE_EXP NPC_GIVE_EXP
multiply BASE_EXP 0.1
multiply BASE_EXP N_PLAYERS
add BASE_EXP NPC_GIVE_EXP
setvard NPC_GIVE_EXP BASE_EXP
}
//increase HP 25%
if ( game.monster.maxhp > 0 )
{
local BASE_HP game.monster.maxhp
multiply BASE_HP 0.25
multiply BASE_HP N_PLAYERS
add BASE_HP game.monster.maxhp
hp BASE_HP
}
//increase damage 20% / player
setvard NPC_DMG_MULTI N_PLAYERS
multiply NPC_DMG_MULTI 0.20
}
I can tell you which ones not to use. Norton Ghost doesn't work well with the latest Intel Raid BIOS, and doesn't tell you until it tries to uninstall itself, which it does by restoring the image it made on install - on a drive where the BIOS isn't compatible, which, needless to say, leads to bad things.Gaz said:Thoth, what imaging prog do you use? I really need one and I figure you'd know which ones best![]()
Thothie said:I can tell you which ones not to use. Norton Ghost doesn't work well with the latest Intel Raid BIOS, and doesn't tell you until it tries to uninstall itself, which it does by restoring the image it made on install - on a drive where the BIOS isn't compatible, which, needless to say, leads to bad things.Gaz said:Thoth, what imaging prog do you use? I really need one and I figure you'd know which ones best![]()
Drive Clone Pro reportedly has similar issues, and does the same stupid restore bit.
So at the moment, I've no drive imager. I basically want one that can make compressed drive images and save them on separate drives, and it needs to work outside windows (as one that can only work from inside windows is more or less useless). The closest thing I have to that is a program called SavePartition. It does have the somewhat surprising ability read both SATA2 raid drives, and NTFS, from DOS. However, the major bugger with it, is that it can't create files on NTFS drives. I've not yet attempted to overwrite an existing file, but I'm hesitant to try, as I've no empty drive where I wouldn't lose a bunch of stuff if it fubared it.
I do know SavePart works very well with FAT32 drives, as I've often used it to clone laptops (occasionally I'll get a set of laptops in and need to install the same OS's on em all â usually quicker to clone the drives).
Suggestion: Keep the more-players-in-game-more-HP-and-XP-for-monsters thing Kharaztorant Cult foes-only.
The XP should increase by more. Making something twice as hard to kill for only 40% more XP doesn't add up. Its already hard enough to level as it is.
That don't work so good with system areas. I'd like to have a nice clean image of windows to fall back to when the computer is configured correctly. Sadly, I think I just moved beyond that point when I installed VS2003.I backup just by rar-ing, and burning onto a DVD.
That isn't by accident - it's by design. There's nothing to challenge characters above level 35 or so, hardly. In the future, when say Lodagond and Nasthralwhatiztz and the like are out, we'll be tossing in monsters with more insane XP and the level cap may raise a bit then, but for now, we want it to become neigh impossible to level to 40, never mind beyond.You already know that though, and have stated somewhere that because of it the effective level cap is 45 or something. I guess I was hoping an increase in XP might change that.
Suggestion: Keep the more-players-in-game-more-HP-and-XP-for-monsters thing Kharaztorant Cult foes-only.Thothie said:J-M v2.5.5 said:Suggestion: Keep the more-players-in-game-more-HP-and-XP-for-monsters thing Kharaztorant Cult foes-only.
People have been complaining that multiple players oft make the game too easy. The k-cult was introduced as an experiment to see how easy it would be to rig up a system where creatures could ramp up difficulty/reward by the number of active players on the server.