fixed some water issues with the well and apprentice lair
fixed more misaligned brushes
completed thornlands transition (unless i feel like changing some leaf textures later)
added detail to the temple on the mountain
fixed various bugs with flesheaters lair
decided on new method for getting to venevus...will implement later in the week.
i'm still changing around a few things in the temple, but once i've got it juuuust right, i'll post a nice little screenshot for you
theres already 5, and i honestly think you're the only person who would even want to see a bludgeon village...the rest of us would rather stick to the story that lanethan laid out - more or less.
but uh...wondering about something on this guys..it seems to me that its a very large map, with little to do.
now, i could change this but it might take a bit longer (specially with all these damn papers i've been having to write lately)
things i've thought of adding:
spider cave near thornlands trans
secretish orc hideout on top level
completely redone flesheater cavern (it just doesnt look good to me right now)
redone and moved bear cave (same)
cellar in the undead town
sometime soon i might be running a beta of it on serverside if you want to come in and suggest things...if i did all of these it might delay the map another month, but there would actually be a point to playing it other than killing da-bosses
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