- Admin
- #26
Recompiling/redistro of the map and giving all the old package users "your map does not match the server" errors is not worth it for such a minor flaw. In MSC 1.1, all the maps we have sources for will be recompiled, Keledosruins, being among them.1> fix it then why don'tcha
Keledros has only 3 spells that go through walls, 2 of which, you will only see in special circumstances:> It always goes through the wall -_-
1) Firewall - firewall always appears at the last point Keledros was looking at, regardless if a wall interviened. But you have 2 seconds before it manifests. Even frozen, this is usually enough time. (Even if it's not, it's always more than enough time to raise your shield)
2) Lightning Bolt - not to confused with Lightning Storm (which is a cloud with a bunch if little bolts), Keledros will ONLY hit you with this if you climb the stairs for a higher vantage point to hit him, as he has only one other spell he can hit you with from up there (plus his use of certain spells above him causes server to go crashie, so he does this intead)
3) Deathmagic - Keledros only uses this if there are so many active spells cast by other players that spell spam control prevents him from doing anything else.
Never seen that. Also can't seem to duplicate it. And shouldn't be possible, as his primary spells (l.storm/blizzard/firewall/summon) are fixed at 1/7 seconds.3>No, he casts blizzard but he SHOOTS lightning storm i.s.o. blizzard and then freezes you at the same time for some reason.
Keledros only has 3 spells that do that level of damage instantly (lightning bolt, fireball, and death magic), and you will not see them, lest you a) flood the spam filter with too many spells, b) climb above him, or c) hit him with holy magic.4> 200 damage isn't my idea of low.